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Launch screen and navigate to your ServerStart.sh file (in the same directory as your server).Īnd it should work. To reconnect to one, use: >screen -r Step 5.1 – Running the server on a screen If there is more than one, it will ask: There are several suitable screens on: When you’re detached, to reattach, type >screen -rĪnd if there’s one screen it will reattach. “exit” – closes that screen window, if it’s the last window, closes the screen
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This will send you back to the shell but keep the screen and all it’s windows running. “Ctrl+a”, “?” – a list of shortcuts (for what’s not listed here) There are a number of shortcuts, so I’m not going to list them all here, just the ones that’ll be needed most frequently.
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These windows will keep running even after you detach from them and log off ssh. Ops are automatically allowed, so they don’t need to be in the whitelist. One note though, if you’re using a white list, be sure to add the users you want to allo in white-list.txt. This is more complicated than I plan on getting into here, and there’s a good reference here: Step 4 – Set up ops and server properties I haven’t run into any issues with this for the Monster pack from FTB. Leave the permsize unless you’re running significantly more mods, 256Mb should be enough. Xms512m = Scale this up some if you've scaled up the maximum. So here’s what to edit: -Xmx1024m = Set this as high as you're comfortable. Nogui = tells minecraft we don't want to use the GUI Minecraft_server_1.7.10.jar = the name of the server application XX:PermSize=256m = tells java that it should allocate 256MB of space for classes and such. Xmx1024m = tells java the server can only use up to 1024MB of RAM. Xms512m = tells java the server will use at least 512MB of RAM. Vanilla:Ĭreate a new file called ServerStart.sh with contents (note: If you’re using a modpack, don’t change anything yet): java -Xms512m -Xmx1024m -XX:PermSize=256m -jar minecraft_server_1.7.10.jar nogui You can edit this file, but keep reading the vanilla instructions to understand what to modify. Odds are there’s already a shells script ready to use, but it might need modifications. Go to to get the server software, get the jar: Ĭopy the server into a directory of your choosing (to keep things clean): mkdir minecraftĬd minecraft Step 3 – Set up the shell script Modpack: Unzip the modded server into a directory of your choosing mkdir ftbMonster If you’re using a modpack that provides server software, go get that.
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Sudo emerge screen Step 2 – Get the server software Modpack:
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Sudo apt-get install screen Gentoo: sudo emerge -sync
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It’s easiest to run the server on a Screen Window, so go get screen. Get the linux server running, set up ssh access, install java, etc. These instructions are all assuming a headless remote Linux machine will be running the server, so the instructions are based on that.
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I may update it or write new posts as things change significantly. OpenJDK 64-Bit Server VM (build 25.There are instructions all over the place for this sort of thing, so I’m just putting this here for my own reference. No suitable Java Virtual Machine could be found on your system. Verify if there's a file with that name or paste the content of that sh file you're executing here so we can take a look. Make sure to read eula.txt before playing! Saving to: ‘libraries/net/minecraft/launchwrapper/1.12/launchwrapper-1.12.jar’